Dengeki PS August 2008

The latest issue of Japanese gaming magazine Dengeki PS featured an interview with Kingdom Hearts developer Tetsuya Nomura where he spoke shortly about the new games in development. Thanks to FF7AC Reunion for typing up and sharing the interview script. Please do not repost without crediting to Heartstation.

The development of the 3 new Kingdom Hearts titles unfold uniquely on their different platforms!

—How is the development status of each of the KH titles?

Nomura: About the mobile game, Kingdom Hearts Coded, it’s development is progressing steadily. It’s being tuned for operations suitable for the mobile phone, it’s easily held in one hand and invigorating to play.

—As for the scenarios, what kind of development is going on?

Nomura: Of the 3 titles, it is the only story taking place after Kingdom Hearts II, so in that way it becomes the most enigmatic of them. Will it feel close to Kingdom Hearts Chain of Memories in that sense? Those who are familiar with the story will have a deeper understanding of the world of Kingdom Hearts.

In conjunction with Coded, Kingdom Hearts Mobile will begin this fall shortly. Content for it will be added on a regular basis. The portal site is intended to be something Kingdom Hearts fans won’t want to miss.

—How is Kingdom Hearts 358/2 Days coming along?

Nomura: On the DS title, we wanted the multiplayer mode to be enjoyable for many people, not to become simply omake*, therefore it’s become something everyone can play together. Even the opinion of the people who played the demo at the events was that the multiplayer mode was popular.

The keyword of this story is “I can’t remember, something important.” It’s not mentioned very much, but the memory is very important to the members of Organization XIII since they don’t have hearts, this story draws on that part since it’s similar to the heart.

—What about the stories of the three main characters prepared for the PSP title, Kingdom Hearts Birth by Sleep?

Nomura: As for them, their stories begin at the same point on the time axis, but they take separate actions. The worlds they go to are generally the same places, but how they relate with the worlds is what really differs.

For example, after Terra has visited a world that no one has been to yet, afterwards when Ven comes to it, there is a trace of Terra having been there…… That’s the feeling of it. The circumstance and information gained for each character is different.

*Omake means extra or bonus in Japanese, it refers to a free gift or feature that sometimes is more desired than the actual product it comes with.